Invincible Mode. Please Note that the way I split up the different weapons was with levels. Still good though The soundtrack for this game is stellar. Definately in my top five of all time.
After that, just focus on piking up the pink blob powerups and avoid the numbers I, II, and IV. I have this for the TG-16. It is a great vertical Shmup. Currently working on area 9 (I forgot how freakin' hard it gets). This along with the method of bomb collection with involves changing/imrpoving your secondary weapon, causes you to both switch things up and adds some strategy to your game. This guide is here just as a tribute to it. Maybe someday .
and NOT dying during that stage and I'm sure to see the end. And that obnoxious difficulty spike at the end.I like the controls better in Blazing Lazers than in some similar games such as Soldier Blade. I recommend getting and keeping the III powerup, as this is the one with the "blazing lazers" that practically blast the whole screen.
Its got a great difficulty ramp up, beautiful use of color, many memorible bosses (often more than 1 per stage) and a much more customizable weapon set than I had remembered. Playing around with the weapons is a lot of the fun, and in many cases, you cant go wrong.Can anyone get the invincibility code to work?
I used to think shooters were too hard, and now I can't stop playing them! I haven't played it yet, but it's developed by a different company than the other two, Compile, which is best known for the Aleste games. I have it hooked up to my stereo and it is awesome. Players control the extraordinary firepower of their Gunhed Star Fighter to take on the Dark Squadron that has begun its invasion of Earth. Collect power-ups to increase your ship's battle strength so it can cut through enemies and defeat the bosses in all nine areas.Of course, as part of the 'Soldier' series, the game contains a good combination of fast-paced speed with catchy, drum-propelled background music, coupled with the Field Thunder that can be used to destroy enemies in one fell swoop for the ultimate sense of satisfaction. I am interested in playing it either way, but was just curious...I agree with your observation about Blazing Lazers' control versus Soldier Blade's.Yeah, I could not get into this one. Blazing Lazers is still one of the best, even though I can sweep through the first three levels without taking a hit.
It's a great, intense game but I prefer the Aleste games that came after it because they have more eye candy and are more forgiving.This is a 8bit and far inferior version (not the exact same game) of super aleste on the SNES which was a revelation cause of the amount of sprites on the screen with no slow down.Maybe they used a chip on the cart or they were wizard programmers.I'm sure this game was great at the time (helped by the wow factor) but unlike R-type it isn't now.This game is definitely one awesomely intense shoot-em-up. I still haven't beaten Soldier Blade and Super Star Soldier (They're really freaking hard @Secound only to Soldier Blade as the best pc engine shooter.I just bought this and I haven't played it before and I love it. It really should not make any bit of difference because they are the exact same versions. I loved learning the different power up system and how to rack it up with the best combo of main weapon and sub-weapon. The eye sockets keep spitting out eyes, your rotating shields keep killing them, you keep getting points, you keep getting extra ships for points. By intense, I don't mean insanely hard, because if you've powered up your ship, you can take a hit or two, and there are powerups dropped by almost everything you blow up. . The story here is the usual save-the-world variety. I'm thinking about picking it up myself.Homing Missiles and the "I" power-up were the best comb IMO.
Level 7 is similarly easy with Filed Thunder (III) and Full Fire. Which is missed.
For instance, stage 4 is a breeze with Power Wave (II) and Full Fire. In the sound test, choose any track besides 01, the press I, II, then Select repeatedly until 01 reappears. Once you loose your power-ups at the giant statue heads you're screwed, though.I'm at level 7 (when I can get past those damned heads), so I've still got a little ways to go yet.An excellent game, but yet another that reminds me just how bad I've become as a gamer! However it does get quite challenging and I am currently only on the "easter Island" Head Guy level.
I had never played this game before I downloaded it based off of the comments section on this very page.
I take the deceptor wave and sheild all the way to the bubble level if I can and then it's pretty much field thunder from there on. Personally, though, I know enough times getting to the end with Shield and beam 3 intact . It's so much slower and there's no 2 min and 5 min mode. Call it an epiphany, but I have this to say about BL: once you get the right power-ups (and in this game, there definitely are RIGHT and WRONG power-ups) it's the easiest shooter ever. Certain enemy projectiles are friggin huge, paired with unforgiving collision detection. Good luck!What I like about BL, still, is the (rather inexplicable) variety of settings. . Fluid controls, great stages, and not overly-oppressive on the number of killer, slow-moving dots at once.
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